I’m at a point right now where I’m focused largely on making turn-based strategy games, especially those in the 4X genre. I have yet to create a complete game of this sort, and I think one of the major reasons why is because the GUI elements are so difficult to make (or at least that’s what I’m telling myself). I don’t know if I’ll have the patience to ever complete one of these games, but I’m hoping that Digero will take me closer to doing that. Plus it’s an interesting application to make in its own right. In later posts I’ll highlight some of its features, or at least that’s the plan. I have some other stuff I’m working on to. I’ll get that posted here eventually.